tv and film
From final boss battles to the dangers of open-world bloat, TV and film can learn a lot from video games
In this week's newsletter: Stranger Things' climactic showdown is the latest pop culture spectacle to feel like its been ported straight from a console. The industries' reciprocally influential relationship can be to everyone's gain Don't get Pushing Buttons delivered to your inbox? I t had begun to feel like an endurance test by the end, but nonetheless, like the sucker I am, I watched the Stranger Things finale last week. Because approximately 80% of the final season comprised twentysomething "teenagers" explaining things to each other while using random 1980s objects to illustrate convoluted plans and plot points, my expectations were not high. After an interminable hour, finally, something fun happens, as the not-kids arm themselves with machine guns and molotovs and face off against a monstrously gigantic demon-crab.
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Where do we draw the line on using AI in TV and film?
Though last year's writers' and actors' strikes in Hollywood were about myriad factors, fair compensation and residual payments among them, one concern rose far above the others: the encroachment of generative AI – the type that can produce text, images and video – on people's livelihoods. The use of generative AI in the content we watch, from film to television to large swaths of internet garbage, was a foregone conclusion; Pandora's box has been opened. But the rallying cry, at the time, was that any protection secured against companies using AI to cut corners was a win, even if only for a three-year contract, as the development, deployment and adoption of this technology will be so swift. In the mere months since the writers' and actors' guilds made historic deals with the Alliance of Motion Picture and Television Producers (AMPTP), the average social media user has almost certainly encountered AI-generated material, whether they realized it or not. Efforts to curb pornographic AI deepfakes of celebrities have reached the notoriously recalcitrant and obtuse US Congress.
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Don't Fear The AI Future Of TV, Film
Suddenly, a hole to outer space opens up in the floor. A man who has just spat up an eyeball steps through. Sunspring, a science-fiction short based on this premise, could be an experimental film written and directed by a group of film-school students. Indeed, it was judged to have creative merit, placing in the top 10 of Sci-fi London's 48-Hour Film Challenge, a contest in which participants create a film based on prompts over the course of two days. There's just one catch: Sunspring was written by a robot.
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